This week has been so ridiculously exhausting and stressful I don’t know how I’m still alive. It’s not the kind of stress I usually mope and moan about, which boils in my chest and makes me want to tear my hair out. No, this stress is a sort of you-don’t-realise-how-stressed-you-are-until-it-creeps-up-on-you-the-day-before-presenting-and-you’re-falling-asleep-at-your-desk kind of thing. I’m losing my voice and my will to Game Art. Our project actually went pretty well, and our group members did nothing wrong. It’s just the fact that I had no control over what was happening, and I didn’t know who was where, with what, when.
This project was fun, and it was nice to work in a cohesive and willing team on something. A big part of me still feels that I would have worked better on my own. I would have worked faster because I wouldn’t have spent time worrying about what other team members were up to, waiting for people to send me files, fixing issues that were nothing to do with me, and spending ages trying to make sure everyone’s assets sat well together and were the same size, etc. These projects are about trying to get me used to group work and the things that come with it, and I think it’s going to take a few more to get me there. Nevertheless it wasn’t the hellish experience I’d been worrying it would be.
Still, we ended up behind schedule and finished the project literally the night before the presentation, and it freaked me out. I can’t handle that, man.
Anyway, without further ado, here’s our finished product;
A real toughie to get right, but it looks good from a distance, I swear. I’m pleased, and everyone on our team did a damn fine job. We ran into a lot of issues as we went along, particularly as we went into engine, but WE SURVIVED. Everyone kept calm, there were no domestics, and (I hope) we all feel like we achieved something.
There are a few little things I’m annoyed about, such as how dark the table appears in our scene in comparison to how bright it is in the film (I swear it wasn’t that dark), and how the wallpaper texture colour is off, but I simply didn’t have time to do it. “Well, you should have managed your time better,” I hear you say. Well, yeah. 😦 Next time. Overall the room looks really cool until you start nitpicking at the details compared to the shot though. It looks prettyyyyy. And green. I like green.
So, painty stuff! I’m doing pretty much exclusively black and white at the moment because it annoys me less than colour, and values are super important anyway. It’s fun, and I’m trying to be more creative with my paintings at the moment to get away from the monotony of modelling and texturing things. I feel like visual design has been really underplayed for this past project. I want to go back to the canal and draw a 1 point perspective piece!
I like painting sparkly things.
Something that I think will really cheer me up is my mum and her significant other coming to visit this weekend. I’m really excited. I’ve been so homesick lately with all the recent events, and I can’t wait to spoil them with Nutella hot chocolate and home made lasagne and apple pie (I’ve never made lasagne or apple pie lolwhatdoido). Lately I’ve developed a weird attraction to cooking. I watched the BBC series Sweets Made Simple, and it somehow convinced me that I no longer hated it. I even want to buy a sugar thermometer. So far this year I’ve made chicken, bacon and leek pie, jam tarts, and I have plum leather in the oven as I write this. I think I might transfer to a cooking course. I’m a culinary master now.
Cooking is a nice way for me to get away from anything art related occasionally, as so many people have suggested. I’ve lost count of the amount of times people have suggested I get a hobby that isn’t painting. I only wish I had the time and money to go riding at the stables near here. It’s been a couple of years now, but I rode for 10 years before that and I loved nothing more. I’m so unfit now it’s hilarious. You want me to go up the STAIRS? ARE YOU MAD?